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Dec 13, 2025
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2025-2026 Undergraduate Catalog
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ART 3453 - 3D Modeling: Organic Meshes In this course students will learn to create and refine the organic assets necessary for the production of 3D Animations and renderings. Students will learn the skills to produce viable 3D models using modern topology theory. This course will cover all aspects of model construction theory, best practices, and avoidance of illegal surface construction and topology when creating high density and low-density organic models. Students should be able to accurately construct 3D animal assets while avoiding all errors in construction. The resulting models would then be suitable for animations, gaming and virtual reality applications.
Prerequisite/Corequisite: Prerequisite: ART 2455 with a grade of C or higher, or permission of the Department Head of Visual Arts
Hours: 3
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