May 20, 2024  
2021-2022 Undergraduate Catalog 
    
2021-2022 Undergraduate Catalog [Archived Catalog]

Courses


 
  
  • MATH 3112 - Data Analysis for Early Childhood Education


    This is a course designed for Early Childhood Education majors. It is a basic course in data analysis at a level which does not require knowledge of calculus. Topics include descriptive statistics, probability and probability distributions, normal distribution, binomial distribution, hypotheses testing, and an introduction to linear correlation and regression. The course will give an understanding of the basic vocabulary and some of the more common statistical techniques for analyzing data, focusing on techniques appropriate for elementary age students.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2008 with a grade of C or higher

    Hours:
    3



  
  • MATH 3116 - Modeling and Algebra


    This course is designed for elementary and middle grades preservice teachers and focuses on variables, expressions, equations, inequalities, systems of equations, matrices, and linear, non-linear, and inverse functions. Emphasis is on problem solving, active learning, appropriate communication, substantive connections, technology utilization, and multiple representations of algebraic structures.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2008 with a grade of C or higher

    Hours:
    3



  
  • MATH 3120 - Geometry


    A background in plane geometry is helpful. Topics include classifications of geometries (Euclidean, Non-Euclidean, and other) and geometry related concepts outside the perspective of other mathematics courses.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2800 with a grade of C or higher

    Hours:
    3



  
  • MATH 3140 - Data Analysis and Problem Solving for Teachers


    This course is designed for K-8 pre-service teachers and focuses on making decisions and predictions in the context of solving real-world problems through the process of collecting, representing, processing, summarizing, analyzing, and transforming data. This course may not be used to fulfill the academic concentration requirement for graduate secondary mathematics education students.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2008 or MATH 3100 with a grade of C or higher

    Hours:
    3



  
  • MATH 3150 - Problem Solving & Connections


    This course designed for elementary pre-service teachers focuses on recognizing, using, and learning about mathematics in the context of real-world situations and problems. Deliberate connections to the sciences, social sciences, and fine arts incorporate mathematical topics drawn from probability, discrete mathematics, algebraic and non-algebraic functions, and data analysis.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2008 or MATH 3100 with a grade of C or higher

    Hours:
    3



  
  • MATH 3300 - Statistical Reasoning and Data Analysis


    A course in descriptive and inferential statistics, including an emphasis on expletory data analysis. Topics include methods of describing univariate and bivariate data, fundamentals of probability, hypothesis testing and estimation.

    Prerequisite/Corequisite:
    Prerequisite: MATH 1450 with a grade of C or higher

    Hours:
    3



  
  • MATH 3350 - Probability & Statistics


    A calculus-based course in probability and statistics. Probability topics include binomial, geometric, and normal random variables; expected value and variance of random variables; a set-theoretic treatment of probability spaces; independence; and conditional probability. Statistics topics include descriptive statistics, regression, and confidence intervals along with hypothesis testing using z and t procedures, Chi-Squared tests, and ANOVA. Appropriate technology is required including statistics software (SPSS) and handheld technology (TI-84, TI-89 or TI-Inspire).

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 (may also be taken concurrently)

    Hours:
    3



  
  • MATH 3360 - Stochastic Processes


    This course is a survey of random variables with both discrete and continuous distributions; including the uniform, Bernoulli, binomial and negative binomial, geometric and hypergeometric, Poisson, normal, exponential and gamma distributions. Transformations of distributions, bivariate distributions, limit distributions, Markov chains and moment generating functions are also covered.

    Prerequisite/Corequisite:
    Prerequisite: MATH 3350 with a grade of C or higher

    Hours:
    3



  
  • MATH 3370 - Applied Multivariate Statistics


    An applied multivariate statistics course focused on applications in STEM disciplines and the social sciences. Topics include multiple regression and logistic regression techniques, multi-way ANOVA, survival analysis and non-parametric tests. Selecting appropriate sampling and research designs is also discussed.

    Prerequisite/Corequisite:
    Prerequisite: MATH 3350 with a grade of C or higher

    Hours:
    3



  
  • MATH 3390 - Undergraduate Research in Statistics


    This is a service-based learning course and students taking this course will be engaged in applied statistical research in the form of real world statistic projects provided by campus groups, local businesses and community services. Course may be repeated for up to 3 hours of credit.

    Prerequisite/Corequisite:
    Prerequisite: MATH 1401H or MATH 3350 with a grade of C or higher

    Hours:
    1



  
  • MATH 3400 - Probability Models


    A calculus-based introduction to probability models, continuous probability models and expectation, as well as an introduction to probability-based decision-making techniques.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher

    Hours:
    3



  
  • MATH 3450 - Probability & Statistics II


    A continuation of the study of probability and statistics, emphasizing the theory of statistical inference. Topics include two-sample estimation and tests of hypothesis, analysis of variance and randomized block designs, regression analysis, correlation, transformations and multiple regression, and quality control methods.

    Prerequisite/Corequisite:
    Prerequisite: MATH 3350 with a grade of C or higher

    Hours:
    3



  
  • MATH 3500 - Discrete Mathematics


    An introductory course in discrete mathematics emphasizing the formulation and solution of problems which are discrete in nature. Topics include logic, sets, relations, combinatorial methods, recurrence relations, graphs and networks, directed graphs and Boolean algebras.

    Prerequisite/Corequisite:
    Prerequisite: MATH 1450 with a grade of C or higher

    Hours:
    3



  
  • MATH 3520 - Graph Theory


    An introductory course in Graph Theory. Topics include fundamental concepts and definitions, trees, distance, matchings, factors, connectivity, paths, and graph colorings. Applications of these topics will be investigated and will include the development of appropriate algorithms.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher, or approval of Department Head

    Hours:
    3



  
  • MATH 3530 - Introduction to Directed Graphs


    A course in Graph Theory with focus on directed graphs and their applications. Topics include fundamental concepts from directed graphs including orientations, strong digraphs, tournaments, strongly connected direct graphs, project scheduling, mutual reachability, and Network Flows. Real world scenarios modeled by these topics as well as other applications will be investigated and will include the development of appropriate algorithms.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher, or approval of Department Head

    Hours:
    3



  
  • MATH 3540 - Introduction to Cryptography


    This course is an introduction to the mathematics used in both cryptology and cryptanalysis. Among the topics included in the course are the difficulty of an algorithm in terms of polynomial time; number theory topics such as divisibility, greatest common divisor, the Euclidian Algorithm, prime numbers, congruence, Fermat’s little theorem, factoring, discrete logarithms; encryption schemes and the associated matrices or linear maps; perfect security; the DES algorithm; public-key encryption; digital signatures. The ability to read mathematical proofs will be expected.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher

    Hours:
    3



  
  • MATH 3550 - Numerical Analysis


    A course in numerical solutions to problems in mathematics; roots of non-linear equations, zeros of polynomials, interpolation, systems of linear algebraic equations, quadrature, ordinary differential equations with analysis of methods and errors, and programming of methods on a computer.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher

    Hours:
    3



  
  • MATH 3570 - Combinatorics


    An introductory course in combinatorics. Topics include fundamental counting methods, Pigeonhole Principle, binomial coefficients, inclusion-exclusion principle, Twelvefold way, recurrence relations and generating functions. Advanced topics to be selected from Polya theory, combinatorial design, permutation statistics and Ramsey theory.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2800 with a grade of C or higher

    Hours:
    3



  
  • MATH 3590 - Game Theory


    Game theory models will be discussed from a humanities-based decision-sciences perspective. Topics will include strategic, matrix and sequential games, optimization, Nash equilibria, and strategies. Applications will include economic and strategic (military) models, the Prisoner’s Dilema, Cournot Duopoly, bargaining and auctions.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2040, MATH 1450, or MATH 1501 with a grade of C or higher

    Hours:
    3



  
  • MATH 3650 - Introduction to Linear Algebra


    An introduction to the basic concepts of linear algebra. Topics include finite-dimensional vector spaces, bases, linear transformations and matrices.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2460 with a grade of C or higher

    Hours:
    3



  
  • MATH 4010 - Advanced Differential Equations and Mathematical Physics


    This course covers topics in ordinary and partial differential equations. Topics to be covered include: systems of linear differential equations with applications; boundary value problems including Laplace equations, heat equations and wave equations in rectangular, polar and spherical coordinates in 3-dimensional space; and advanced methods to be chosen from numerical methods, Greens functions, differential geometry, classical mechanics, quantum mechanics, fluid mechanics or calculus of variations.

    Prerequisite/Corequisite:
    Prerequisite: MATH 3010 with a grade of C or higher, or approval of the Department Head

    Hours:
    3



  
  • MATH 4120 - Elementary Differential Geometry


    Topics include curves, surfaces, coordinate charts, differentiable manifolds, the tangent plane, the first fundamental form, the Gauss map, the second fundamental form, curvature, geodesics, the Gauss-Bonnet theorem, projections with applications to cartography.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2470 with a grade of C or higher

    Hours:
    3



  
  • MATH 4130 - Introduction to Topology


    An introductory course in point set topology. Topics include topological spaces, bases, subspaces, closed sets and limit points, the product topology, connected spaces, compact spaces, countability axioms, separation axioms. Urysohn’s lemma, the Tychonoff theorem, and complete metric spaces.

    Prerequisite/Corequisite:
    Prerequisites: MATH 2800 and MATH 2470 with grades of C or higher

    Hours:
    3



  
  • MATH 4160 - Fourier Analysis


    A study of Fourier series and integrals. Sturm-Liouville systems, applications to solution of partial differential equations with boundary conditions.

    Prerequisite/Corequisite:
    Prerequisites: MATH 2470 and MATH 3000 with grades of C or higher

    Hours:
    3



  
  • MATH 4180 - Functions of a Complex Variable


    Topics include conditions for analyticity, elementary functions, the fundamental theorem of algebra, power series, residues, poles and conformal mapping.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2470 with a grade of C or higher

    Hours:
    3



  
  • MATH 4200 - Introduction to Real Analysis I


    An introductory course in functions of a real variable, limits, continuous functions, differentiation and Riemann integration.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2800 with a grade of C or higher

    Hours:
    3



  
  • MATH 4210 - Introduction to Real Analysis II


    This course is a continuation of MATH 4200. Topics include numerical sequences and series, sequences and series of functions, functions of several variables, and the implicit function theorem.

    Prerequisite/Corequisite:
    Prerequisite: MATH 4200 with a grade of C or higher

    Hours:
    3



  
  • MATH 4310 - Theory of Numbers


    A study of elementary problems in number theory with topics from divisibility, congruences, residues, special functions, Diophantine equations and continued fractions.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2800 with a grade of C or higher

    Hours:
    3



  
  • MATH 4510 - Continuous Models


    An introduction to continuous models, the modeling phenomena that arrive in a continuous fashion (as opposed to discrete data). Topics include, but are not limited to the Lagrangian specification, the Eulerian specification, modeling traffic flow, planetary orbits, optimization, classical mechanics, electromagnetism, and Markov Chains.

    Prerequisite/Corequisite:
    Prerequisites: MATH 2470 and MATH 3000 with grades of C or higher

    Hours:
    3



  
  • MATH 4550 - Computer Applications in Operations Research


    A study of various problems and models in the field of operations research. Topics will include linear programming, the transportation problem, the assignment problem, project scheduling, network models and queuing theory. Computer software will be available to assist students in the computational aspects of their solutions.

    Prerequisite/Corequisite:
    Prerequisite: MATH 3650 or BUSA 3110 with a grade of C or higher

    Hours:
    3



  
  • MATH 4600 - Introduction to Abstract Algebra I


    A formal introduction to the algebra of groups, rings and fields.

    Prerequisite/Corequisite:
    Prerequisite: MATH 2800 with a grade of C or higher

    Hours:
    3



  
  • MATH 4610 - Advanced Modern Algebra


    Topics include group actions, semi-direct products, Sylow Theorems, modules, commutative rings, and algebraic sets with an introduction to elementary representation theory, algebraic geometry, and current problems in modern algebra.

    Prerequisite/Corequisite:
    Prerequisites: MATH 3650 and MATH 4600

    Hours:
    3



  
  • MATH 4620 - Introduction to Abstract Algebra II


    A continuation of MATH 4600. Topics include group theory, ring theory, Galois theory and finite fields.

    Prerequisite/Corequisite:
    Prerequisite: MATH 4600 with a grade of C or higher

    Hours:
    3



  
  • MATH 4650 - Advanced Linear Algebra


    Topics covered will include: Review of eigenvalues and eigenvectors, diagonalizability; Hermitian matrices, unitary matrices, normal matrices and their spectral properties; Orthogonality and the Gram-Schmidt process; Schur’s triangularization theorem; Characteristic polynomial and minimal polynomial, Cayley-Hamilton theorem, Jordan Canonical form; Positive definite matrices, singular value decomposition; Inclusion regions for eigenvalues and Gershgorin’s theorem, Perron-Frobenius theory, and matrix functions.

    Prerequisite/Corequisite:
    Prerequisites: MATH 2800 and MATH 3650 with grades of C or higher, or approval of the Department Head

    Hours:
    3



  
  • MATH 4700 - History of Mathematics


    A survey of the historical development of mathematics with emphasis on topics to secondary teachers.

    Prerequisite/Corequisite:
    Prerequisite: MATH 1450 with a grade of C or higher

    Hours:
    3



  
  • MATH 4860 - Bioinformatics


    An introduction to the application of mathematical/ statistical algorithms and computer technology to the annotation and comparison of nucleotide and amino acid sequences from DNA, RNA and proteins. Instructors from several disciplines will present background knowledge of genetics, genomics and proteomics, as well as explanations of algorithms and their formulation and application, including the use of Unix systems and Perl programming language. Emphasis on problem solving.

    Prerequisite/Corequisite:
    Prerequisites: MATH 1450 and MATH 2460 with grades of C or higher

    Hours:
    3



  
  • MATH 4900 - Independent Study


    Independent reading and study under the direction of a faculty member of the department covering selected topics not normally discussed in major course work. May be repeated for credit.

    Hours:
    1-3



  
  • MATH 4900A - Independent Study


    Hours:
    1



  
  • MATH 4900B - Independent Study


    Hours:
    2



  
  • MATH 4900C - Independent Study


    Hours:
    3



  
  • MATH 4910 - Internship in Mathematics


    Hands-on experience in the area of mathematics in an industrial, governmental, or educational setting.

    Hours:
    1-3



  
  • MATH 4920 - Special Topics in Math


    Special topics of current interest in upper-level mathematics. May be repeated once for credit.

    Hours:
    1-3



  
  • MATH 4950 - Senior Project in Mathematics


    This course is designed to function as a capstone course for mathematics majors. Under the direction of a full-time mathematics faculty member, the student will select a mathematical topic and conduct independent explorations. Results will be communicated to the mathematics faculty by a research paper and presentation.

    Hours:
    1



  
  • MDST 1110 - Film Appreciation


    A course focused on fostering an awareness, understanding, and appreciation for cinematic art. Students will consider the primary visual, aural, and narrative conventions in motion pictures, and will investigate the interaction between film, politics, history, religion, science, and society. This course replaced FILM 1100.

    Hours:
    3



  
  • MDST 1500 - Seminar on the Film and Digital Media Industry


    As an introduction to the film and digital media industry, this seminar examines the roles and responsibilities for each position within a film, television and/or digital media production. All areas of the production process will be considered, including business & legal issues, story development, pre-production, production, post-production, and distribution. Best-practices, procedures, professional expectations, and related safety considerations for each area will be emphasized. This seminar course will also address emerging technologies, workflow trends and other aspects of working in the film and digital media industry.

    Hours:
    3



  
  • MDST 1502 - Popular Culture & Media Literacy


    An introductory class that focuses on popular culture, such as films, television shows, video games, advertising, books, and other media texts, both American and international. Students will learn how to discuss and write about popular culture texts with an emphasis on media literacy, critiquing them and placing them in their cultural and historical contexts. Different sections of this class may focus on a specific theme or a specific medium.

    Hours:
    2



  
  • MDST 2100 - Writing for Media


    This course introduces students to the process and formatting conventions of writing for various mass media, including film, television, radio, Internet, and non-broadcast audio applications. The course will cover fictional narrative content, non-narrative informational content, and journalistic content.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102 or ENGL 1102H with a grade of C or higher

    Hours:
    3



  
  • MDST 2150 - Literature and Film


    This course is a study of the relationships between film and literature, which focuses primarily on cinematic adaptations of literary texts and/or cinema as text. It involves analyzing and interpreting significant texts within their historical, social, cultural, and generic contexts; and considers the influence of commercial factors on the artistic process.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102 or ENGL 1102H with a grade of C or higher

    Hours:
    3



    Notes:
    Course is equivalent to ENGL 2150

  
  • MDST 2350 - World Cinema


    This course presents cinema as a global art form that both reflects and critiques cultural constructions of such issues as race, gender, class, sexuality, religion, post-colonialism, and stardom.  Instructors may choose to focus on particular themes, genres, or artistic/historical movements, and consideration may be given to questions of national cinemas and their relationship to the dominance of Hollywood.

    Hours:
    3



  
  • MDST 2400 - Introduction to Game Studies


    This course explores the cultural, artistic, economic, and educational functions of video games contemporaneously and historically. By examining the “flavor” of a game (analog and digital) students discover how games, like any media genre, reflect cultural, social, technological, and industrial shifts. By examining the various applications of video games, and understanding the medium’s historical evolution, students are able to gain insight into contemporary media culture, consumer habits, and its potential roles in the future. This course is conducted in a lecture and discussion format with visual presentations.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102

    Hours:
    3



  
  • MDST 2500 - Production I


    This course introduces students to all phases in the film and digital media production cycle, from pre-production to production to post-production. Through readings, lectures, demonstrations, and hands-on projects, students will learn foundational skills in production management, cinematography, sound, and video editing.

    Hours:
    3



  
  • MDST 2600 - Introduction to Digital Game Design


    This course serves as an introduction to technical and creative aspects of game development, including the art of creating a game prototype, playtesting, and development stages of games. This course will be a combination of theory and hands on practice in the fundamentals of game design.

    Hours:
    3



  
  • MDST 2700 - Intro to Film & Digital Media Post-Production


    In this practical “hands on” course, students will learn how to cut together found footage and footage they create using advanced editing software. Students will learn how the editor has a profound and significant influence on the overall tone and meaning of a film through the editing process. Students will strengthen their cinematic voice as they learn about and how to work with different kinds of conventional cuts, such as reverse cuts, POV, reactions, inserts, and jump cuts. Students will also learn how and when to employ other types of transitions such as dissolves, fades, and superimpositions. In addition students will learn how to synchronize sound, add musical tracks, and create sound effects. Note: This course is cross-listed with FILM 2700 Introduction to Film & Digital Media Post-Production.

    Hours:
    3



  
  • MDST 2901 - Special Topics in Media Studies


    Special interest courses which may not be transferable are offered in response to student interest and demand. Among such topics are Latin American Film, Feature Writing, Digital Film Making and other topics suggested by students.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102 or ENGL 1102H with a grade of C or higher

    Hours:
    1



  
  • MDST 2902 - Special Topics in Media Studies


    Special interest courses which may not be transferable are offered in response to student interest and demand. Among such topics are Latin American Film, Feature Writing, Digital Film Making and other topics suggested by students.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102 or ENGL 1102H with a grade of C or higher

    Hours:
    2



  
  • MDST 2903 - Special Topics in Media Studies


    Special interest courses which may not be transferable are offered in response to student interest and demand. Among such topics are Latin American Film, Feature Writing, Digital Film Making and other topics suggested by students.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102 or ENGL 1102H with a grade of C or higher

    Hours:
    3



  
  • MDST 3000 - Acting for Camera I


    This course introduces the techniques and skills of acting for the camera. In this course students will explore the acting process and develop basic skills in acting, auditioning, analyzing, improvisation, visualization, breathing, and relaxation as well as a working vocabulary of terms used in acting for film television, and digital media. Students will work in a variety of genres while also addressing technical problems posed by the different types of camera shots (e.g., close-up, two-shot, establishing shot). Recognizing that the dynamic field of film is a useful tool for communicating in any arena, this course also serves as an excellent opportunity for students to sharpen their public speaking skills and bolster their confidence.

    Prerequisite/Corequisite:
    Prerequisite: Completion of all Area F requirements or permission of the instructor

    Hours:
    3



  
  • MDST 3100 - Screenwriting


    In this course students will learn the basic form of narrative screenwriting by focusing on developing short screenplays. Students will learn how to construct plot, develop characters, and write dialogue. Students will develop their narrative, visual voice through rigorous writing exercises, script study, and critiques. Outside writing, reading, and screening assignments are required.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2100 or permission of the instructor

    Hours:
    3



  
  • MDST 3110 - Storytelling for Interactive Media


    This course examines the theory and practice of narrative structure, character development, and the challenges they present in balancing the competing demands of interactive gameplay and storytelling. Students will explore the possibilities of non-linear narrative as a way to achieve that balance and make storytelling an integral element of game design.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2100

    Hours:
    3



  
  • MDST 3150 - Pre-Production


    This course introduces students to all elements of the pre-production process, including scene breakdown, storyboarding, the shooting script, assembling a crew, casting, scheduling, location scouting, and the production package.

    Prerequisite/Corequisite:
    Prerequisites: MDST 1500, MDST 2100, and either MDST 2500 or COMM 1400

    Hours:
    3



  
  • MDST 3200 - Audio Production for Visual Media


    This course will teach the hands-on techniques and aesthetic theory of audio production for visual media. Topics covered will include capturing direct dialogue and ambient sound on location and in studio, foley techniques, audio for animation, recording voice-over and post-synchronized dialogue, recording and mixing musical scores, and blending multiple audio elements in a unified sound design.

    Prerequisite/Corequisite:
    Prerequisites: MDST 1500, MDST 2100, and either MDST 2500 or COMM 1400

    Hours:
    3



  
  • MDST 3210 - Studio Audio Recording I


    An introductory course that focuses on the methods of basics of audio production as it pertains to recording audio in a studio environment. Through a series of screenings, lectures, assignments, critiques, and class discussions, students will develop the ability to record and master a multi-track audio project using studio production techniques. Special emphasis will be given to understanding of the basics of how we perceive sound, signal flow in the recording studio; different phases of multi-track production; how engineers and producers interact with recording artists; and deliverables of a multi-track product.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3200 or THEA 3525, or permission of instructor

    Hours:
    3



  
  • MDST 3250 - Editing and Mixing Audio I


    An introductory course that focuses on the methods of basic audio mixing and editing of a multi-track production. Through a series of screenings, lectures, assignments, critiques, and class discussions, students will develop the ability to edit, mix, master, and deliver a multi-track audio project using computer-based, postproduction software. Special emphasis will be given to understanding of workflow procedures that will achieve professional results; the basics of multi-track editing, equalization, and manipulation or audio in a post environment; and deliverables of a multi-track product.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3200 or THEA 3525, or permission of instructor

    Hours:
    3



  
  • MDST 3300 - Directing for Motion Pictures I


    In this course students will learn to develop a visually compelling cinematic language. Students will learn how to break down a script and/or concept into dramatic beats and then organize those into visual moments. Students will build the vocabulary and conceptual framework necessary to analyze and discuss shot progression, camera movement, and production practices. Students will develop their visual voice by dissecting scenes, exploring the director’s language, and participating in camera workshops. Outside film exercises are required.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3150 (can also be taken as a corequisite)

    Hours:
    3



  
  • MDST 3301 - Film History I


    This course examines the development of cinema as an art form from its beginnings in the late 19th century through the end of World War II. Film History I focuses initially on the technologies that contributed to the invention of motion pictures and the existing art forms that influenced the aesthetics of early films. Students will then study the development of cinema through the Weimar Republic and Third Reich in Germany, Soviet Cinema of the 1920’s, the experimental and classical periods of French cinema, and American cinema from The Trust Era through The Classical Hollywood Era. Students will view and research select films from each period, studying them both as reflective of their historical context and as one of the social forces that shaped history.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102

    Hours:
    3



  
  • MDST 3302 - Film History II


    This course examines the development of cinema as an art form from the end of World War II until the present. Film History II begins by reviewing the Classical Hollywood Era then surveys the major cinematic movements that have followed, including Italian Neorealism, the French New Wave, European art cinema, the Chinese Fifth Generation, modern Japanese cinema, South Korean cinema, Bollywood, Iranian cinema and African cinema. All the while, we will track global trends such as the movement from distinct national cinema industries to internationalism, from conventional narrative form to more diverse and stylized storytelling, and from studio-controlled production to independent filmmaking. Students will view and research select films from each period, studying them both as reflective of their historical contest and as one of the social forces that has shaped history.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102

    Hours:
    3



  
  • MDST 3310 - East Asian Cinema


    This course examines the contemporary East Asian cinemas of China, Hong Kong, Japan, South Korea, and Taiwan, with a focus on their critical visualization and deconstruction of nation. East Asian cinema cannot be understood outside the context of transnationalism, in light of the cross-pollination of culture, history, politics, and bodies that unite these Asian nations. In this course, students will be introduced to key filmmakers and their emergent new cinemas, industrial practices and national exchanges, as well as the historical, political, industrial and cultural events that gave rise to these globally influential transnational cinemas.

    Hours:
    3



  
  • MDST 3350 - Media History


    Survey of the history and development of the mass media in relation to social, economic, cultural, and technological conditions. The course will focus primarily on broadcast, print, and new media, with particular emphasis on the interrelations and convergence among all mass media. Students will also be introduced to historical analysis and research methods and will complete an historical research project.

    Prerequisite/Corequisite:
    Prerequisites: COMM 2900 or COMM 2050, or permission of instructor

    Hours:
    3



  
  • MDST 3401 - History of Digital Games


    Games and sports are found in nearly every culture and historical period. This course explores the historical and cultural aspects of gaming, placing games within a larger media landscape while also emphasizing what makes gaming distinct. Throughout the semester students will examine the history of digital games as both commercial products and artistic forms, starting with early board games and continuing to the current landscape of digital games.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2400

    Hours:
    3



  
  • MDST 3500 - Production II


    In this course, students learn how to interpret a film script within a moving image, both creatively and technically. They will advance their knowledge in roles and procedures related to the camera, grip, and electric departments, as well as digital imaging. Through readings, lectures, demonstrations, and hands-on exercises, students will further their understanding of cinematography theory and practice and learn how to function as a successful member of the Director of Photography’s crew.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2500, COMM 1400, or permission of instructor

    Hours:
    3



  
  • MDST 3600 - Television Studies


    Overview and analysis of contemporary television structures, meaning systems, genres, and modes of production. Course will focus on U.S. television, comparing it to global television production systems.

    Prerequisite/Corequisite:
    Prerequisite: ENGL 1102

    Hours:
    3



  
  • MDST 3700 - Post-Production


    In this course, students will learn how to cut together narrative film projects using industry-standard editing software. Students will learn how the editor has a profound and significant influence on the overall tone and meaning of a film through the editing process. Students will strengthen their cinematic voice as they learn how to work with different kinds of conventional cuts, such as match action cuts, cutaways, jump cuts, etc. In addition, students will learn how to perform basic techniques in post-audio mixing, color correction, and title design.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2500

    Hours:
    3



  
  • MDST 3725 - Advanced Film Editing


    In this course, students will learn how to use Avid Media Composer, which is an advanced industry-standard video editing software. Students will also have the opportunity to become Avid Certified Users for the program (by passing the Avid assigned exams). Additionally, through detailed film and scene analysis, as well as peer-review of student projects, students in this course will further their storytelling abilities as editors and storytellers.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3700

    Hours:
    3



  
  • MDST 3750 - Writing for Television


    This course focuses on scripting for various television formats. Topics covered include teleplay formatting, generic conventions, and the business specific to broadcast and cable television. Particular emphasis will be placed on writing in groups, as is the norm in the television industry. Students will collaborate on two teleplays, gaining experience in writing for existing series and in creating original series. The course will be taught as a workshop, with the majority of class time used for discussion, read-throughs, and critiques.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2100

    Hours:
    3



  
  • MDST 3780 - Adaptation for Film


    Introduces students to the process of adapting stories from public domain sources for the screen. Topics include the ethics of adaptation, techniques to fictionalize internal story “truths” for dramatic purposes, the differences between fictional and nonfictional original materials and contemporary non-fiction adaptations. Students adapt four scripts of varying lengths from source materials. Offered on an alternative year basis per program needs.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3100 with a grade of B or higher

    Hours:
    3



  
  • MDST 3800 - Studio Production I


    This course adapts students’ production capabilities to the studio setting and introduces them to fundamental studio production techniques. Course topics will also include studio lighting, set design, multiple camera setups, studio audio, teleprompting, live-switching, and creating on-screen graphics (Chryon).

    Prerequisite/Corequisite:
    Prerequisite: MDST 1500, MDST 2100, and either MDST 2500 or COMM 1400, or permission of the instructor

    Hours:
    3



  
  • MDST 3820 - Documentary Cinema


    A cinema course that focuses on the methods by which nonfiction filmmakers develop, produce and distribute documentary films. Through a series of screenings, lectures, critiques, and class discussions, students will examine in-depth a variety of long- and short-form documentary projects. Special emphasis will be given to history, aesthetics, and ethics. Through case-studies, students will also analyze the process of nonfiction filmmaking as it relates to: pre-production, production, postproduction, and distribution models.

    Prerequisite/Corequisite:
    Prerequisite: COMM 2900, or permission of instructor

    Hours:
    3



  
  • MDST 4000 - Acting for Camera II


    This course is designed to explore intermediate acting using several approaches from contemporary and classic acting disciplines. Students will cultivate skills in acting for camera, including analyzing, auditioning, improvisation, visualization, breathing, relaxation, and rehearsing techniques. Students will increase their self-confidence, cultivate their public speaking ability, and sharpen their ‘presence’. Students will continue to build the vocabulary and conceptual framework necessary to analyze and discuss film and media and will gain a broad awareness, understanding, and appreciation for the craft of acting. Students will apply these skills through auditioning and acting in short films, doing scene and monologue work, readings, script analysis, and group exercises.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3000

    Hours:
    3



  
  • MDST 4101 - Feature Film Writing I


    In this, the first of a two-course sequence, students will learn the basic form of feature length screenwriting. Students will learn how to deepen plot, strengthen characters, and intensify dialogue. Learners will augment their narrative, visual voice through rigorous writing exercises, script study, scene study, workshops, and critiques, resulting in the development of a rough, first draft of a feature length screenplay. Outside writing, reading, and screening assignments are required. Offered alternating Fall semesters.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3100 with a grade of B or higher

    Hours:
    3



  
  • MDST 4102 - Feature Film Writing II


    In this, the second of a two-course sequence, students will expand upon the form of feature length screenwriting. Learners will deepen plot, refine characters, and strengthen dialogue. As engaged learners, students will amplify their narrative, visual voice through intense writing exercises, script development, workshopping, and critiques, resulting in the development of a polished, final draft of a feature length screenplay. Outside writing, reading, and screening assignments are required. Offered alternating Spring semesters.

    Prerequisite/Corequisite:
    Prerequisite: MDST 4101

    Hours:
    3



  
  • MDST 4150 - Media Production Finance, Management, & Distribution


    This course examines the business aspects of film and digital video production—from financing and budgets to production management and distribution/exhibition. Students will gain a comprehensive understanding of the business of moving images and learn to successfully engage in all related areas of global production and fulfillment.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3150 or permission of instructor

    Hours:
    3



  
  • MDST 4200 - Diversity in the Media


    Discussion and examination of diversity issues and representations of social groups by news and entertainment media. Areas covered will include gender, class, race, ethnicity, sexual orientation, age, and people with disabilities. Social, cultural, economic, psychological, and other effects of the representations of these groups will be considered. Media examined will include news media as well as movies, video games, television, magazines, and web sites. Ethical problems for media producers in portraying social groups will be considered.

    Prerequisite/Corequisite:
    Prerequisite: COMM 2900, COMM 2050, or permission of instructor

    Hours:
    3



  
  • MDST 4220 - Sports and Media


    In-depth, diversified examination of sports in the mass media. The course is designed to help students think more critically about the role of sports in culture, as well as the role of sports in the contemporary media landscape. Topics may include, but will not be limited to, the portrayal and representations of athletes in the media, coverage of various sports by the media, impact of new media on sports and sports coverage, nationalism in sports, effects of media on sports and vice versa, and sports and media as businesses.

    Prerequisite/Corequisite:
    Prerequisite: COMM 2900, COMM 2050, or permission of instructor

    Hours:
    3



  
  • MDST 4300 - Directing for Motion Pictures II


    In this course students will strengthen their cinematic voice. Students will break down a script and/or concept into dramatic beats and then organize those into visual or special moments. Students will utilize shot progression, camera movement, and production practices to improve their storytelling skills. Students will cultivate advanced directing techniques by working with actors, shooting scenes outside of class, and participating in camera and editing workshops. Outside film exercises are required.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2700 or MDST 3300

    Hours:
    3



  
  • MDST 4310 - American Film History


    This course examines the history of American film as an art form and as a cultural phenomenon, from the invention of motion pictures to the present. The course will cover major historical movements and periods, including the Cinema of Attractions, the Trust Era, the advent of the Sound Era, the Hollywood Studio Era, Experimental Cinema, New Hollywood, American Independent Cinema, and Internationalization. Students will view and research select films from each period, studying them both as reflective of their historical context and as social forces that have shaped American culture.

    Prerequisite/Corequisite:
    Prerequisites: MDST 3301 and MDST 3302

    Hours:
    3



  
  • MDST 4320 - Animation History


    This course surveys animated motion pictures from their invention to the present, focusing on the form’s commercial, industrial, and technical development, the aesthetics of animation as a form of expression, and the cultural context of significant moments and movements in animation history.

    Prerequisite/Corequisite:
    Prerequisites: MDST 3301 or MDST 3302, or permission of instructor

    Hours:
    3



  
  • MDST 4330 - Japanese Anime


    This course explores the cultural, historical, and (trans) national origins of Japanese anime, and their continued impact on its later development. A product of both Japanese cultural traditions and outside global influences, anime has grown from a niche market to one of wider global appeal. Anime is a complex reflection of cultural flow that reflects aspects of post-war Japanese identity while also serving as a prime example of how culture flows between nations. By exploring the various facets of anime and its relationship to other media, students will learn more about both Japanese cultural history, racial identity, and about the flow of culture around the world – including right here at home.

    Hours:
    3



  
  • MDST 4340 - Japanese Cinema


    This course offers a broad survey of Japanese cinema and its formal characteristics across the twentieth and twenty-first centuries, investigating how such a study allows access to the historical tensions and socio-cultural movements inherent in each time period. We will pay particular attention to Japanese cinema in relation Japanese imperialism, American Occupation, the atomic bomb and nuclear fear, globalism and Hollywood cinema, as well as gender and sexuality. This exploration of cinema in Japan will offer new insights into cinema as we examine the role of nation, trauma, memory and history in the formation of one of the most influential cinemas in the world.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3301, MDST 3302, MDST 3350, or MDST 3310

    Hours:
    3



  
  • MDST 4350 - Korean Cinema


    This course introduces students to the canonical texts, major filmmakers, industrial practices, and defining themes of South Korean cinema. The course content will be focused primarily on the Korean cinema industry’s unique history and global impact, but the course will also broaden students’ understanding of Korean culture, society, and politics.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3301, MDST 3302, MDST 3350, or MDST 3310, or permission of instructor

    Hours:
    3



  
  • MDST 4360 - Italian Cinema


    This course is a survey of Italian cinema from the early 1900’s to the present from a historical, critical,and cultural perspective. Topics may include the silent era, Neorealism, the rise of art cinema, and the cycle of genres that have characterized Italian film. Through readings, lectures, discussions, and screenings, students will further their understanding of how Italy’s changing political and economic climate have influenced Italian filmmakers’ unique approach to storytelling on screen.

    Prerequisite/Corequisite:
    Prerequisite​: MDST 3301, MDST 3302, or MDST 3350, or permission of instructor

    Hours:
    3



  
  • MDST 4380 - Genre Cinema


    This course allows the CMJ Department to offer instruction on specialized film genre courses, themed according to faculty research and expertise. Sections of MDST 4380 will explore a single genre’s conventions, cultural messages, and aesthetic and technological contributions to the film industry. Through film analysis, students will learn about genre as an expression of social concerns and as part of a cultural process in which such concerns can be negotiated.Topics will vary but may include Science Fiction, Horror Cinema, or Global Westerns.

    Prerequisite/Corequisite:
    Prerequisites: MDST 3301, MDST 3302, or MDST 3350, or permission of instructor

    Hours:
    3



  
  • MDST 4390 - Topics in Moving Image History


    This course allows the Communication, Media Studies and Journalism Department to offer instruction in special interest courses related to film history. Sections of MDST 4390 will be created in response to student demand or offered to capitalize on faculty research and expertise. Topics will vary but may include Women in Cinema, History of Television Advertising, African American Film History, or History of the Television Sitcom; studies of cinema and television in particular countries or regions; or may cover the history of a particular form or genre, such as Documentary or Animation.

    Prerequisite/Corequisite:
    Prerequisites: Completion of all lower division coursework

    Hours:
    3



  
  • MDST 4400 - Critical Theory and Game Analysis


    Video games are complex systems of meaning and representation that create experiences for players, and this course is a theoretical and philosophical exploration of the video game as a cultural form and media text. Although video games are a newer entrant into the media landscape, they occupy a central and growing role that has connections to other media within the cultural landscape, as well as properties that are distinct to gaming. This course explores this ambivalent nature of video games as distinct media objects and as part of a larger media landscape, employing a vocabulary that challenges existing notions of critical media theory and posits the significance of video games in the digital world.

    Prerequisite/Corequisite:
    Prerequisite: MDST 2400

    Hours:
    3



  
  • MDST 4410 - Transmedia Entertainment


    This course looks at the challenges and possibilities of adapting a story from one medium to another, and of telling a story across several media simultaneously while considering fandom, marketing, and industry contexts. The relationship of new media to older media will also be a key focus.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3401 or permission of instructor

    Hours:
    3



  
  • MDST 4500 - Cinematography


    In this course students will strengthen their visual voice by being the cinematographer for a short-film project and compiling the footage into select dallies. In the practical, “hands on” aspects of the course, students will sharpen their skills, as well as study techniques and aesthetics of cinematography. Some of these topics may include: 4K and Cinema-RAW workflows, advanced cinematography theory, advance light/shadow control, A/B camera production methods, applying Look Up Tables (LUTs) onset. In addition, students will study the shooting strategies, as well as the overall visual design, of renowned cinematographers. Class time will be spent in lectures, demonstrations, hands-on exercises, in-class shoots, field trips, critiques and discussions.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3500

    Hours:
    3



  
  • MDST 4550 - Production Design


    Students will learn theory and skills related to film production design that will enhance their ability to create believable, thoughtful, and meaningful worlds within the frame of a moving image. Topics include, but are not limited to, script analysis and research for design purposes, color and texture theory, sketches and models, set design (studio and location), natural and special effects makeup, hair styling, and wardrobe styling.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3500

    Hours:
    3



  
  • MDST 4590 - Topics in Film & Digital Media


    This course offers instruction in special interest topics related to film and digital media pre-production, production, or post-production which are covered by courses currently in the catalog. Sections of MDST4590 are offered in response to student demand or to capitalize on faculty research and expertise. This course may be taken twice under different topics.

    Prerequisite/Corequisite:
    Prerequisite: Completion of all Area F courses

    Hours:
    3



  
  • MDST 4600 - Film Theory


    This course surveys the canonical works of film theory, develops students’ awareness of the social, cultural, and historical contexts that produced major theoretical movements, and introduces students to the types of questions that serve as the basis of theoretical works. A central goal of the course is to develop students’ ability to comprehend primary sources then apply theoretical models to motion picture texts.

    Prerequisite/Corequisite:
    Prerequisites: MDST 3301and MDST 3302

    Hours:
    3



  
  • MDST 4610 - Film as Literature


    This course takes a comparative approach to studying the humanities by applying critical theory and methodologies characteristic of literary studies to the study of film, emphasizing aesthetics and the commonalities and distinctions between literature and film as art forms. The course will examine narrative structure, explore the cinematic equivalents to literary figures such as metaphor, metonymy, symbolism, etc., and compare the nature of the spectator’s engagement with the filmic text to the reader’s engagement with literature, with the goal of developing students’ understanding of both media.

    Prerequisite/Corequisite:
    Prerequisite: This course is open to English and CMJ bachelor’s majors who have completed all general education requirements.

    Hours:
    3



  
  • MDST 4620 - Cinema Aesthetics


    This class focuses on the aesthetic qualities and practices that have come to be known as “cinematic,” that is, the narrative and formal traits once thought distinct to motion pictures. Students will examine how these stylistic qualities have influenced the aesthetics of other media, such as television, comics, and video games.

    Prerequisite/Corequisite:
    Prerequisite: MDST 3301, MDST 3302, MDST 3350, or MDST 3600

    Hours:
    3



 

Page: 1 <- Back 1012 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 -> 27